Game development

01
In Robot Cafe, you play as a robot barista to fulfill as many drive-thru drink orders from other robots as possible before the cafe closes for the day. This is my current passion project, which I've been developing in my spare time for about a year. I plan to continue work until a final release on Steam by end of 2025 - keep an eye out! Feel free to check out the linked demo.
02
Furniture Follies is a simple 3D platformer game where the player controls a small jawbreaker-type marble and is tasked with making their way through an obstacle-filled living room. This was a short, 1-2 month long Unity project for my first game development class and has a fairly limited scope.
03
Train of Thought is a puzzle game where the player redirects track junctions to direct words and phrases into forming a coherent sentence. This game was made as part of Global Game Jam 2025 over the course of 48 hours using Unity. I was part of a three-person team and worked on both game programming and audio design/implementation using FMOD.


